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Archive for the 'General' Category

Tale-of-Tales Blog

Wednesday, April 4th, 2007

Speaking of developer blogs, the team at Tale-of-Tales has multiple blogs, not just the Drama Princess one we’ve linked to. Check out their main blog, which has lots of activity lately. (I replaced Drama Princess with it on our blogroll.)
On their main blog they have a nice series of screenshots of some of […]

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Dancing Baby Formula

Tuesday, April 3rd, 2007

stretch your browser window wide… apologies in advance…

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Toyota Starlet EPMC vs KUPETO

Tuesday, April 3rd, 2007

On 31 March 2007, I played for EPMC in the futsal friendly with KUPETO (Kumpulan Pemilik Toyota). More than 30++ members turn up and supported the game which was held in Active Futsal, Bandar Baru Bangi.

Toyota Starlet EPMC vs KUPETOToyota Starlet EPMC vs KUPETO

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Game Elements & Layers

Sunday, April 1st, 2007

Paolo Tajè’s article over at Game Career Guide proposes six layers for gameplay: Token, including elements like the player’s “man,” opponents, and power-ups; Prop, their properties; Dyn, the verbs of game dynamics; Goal, in-game motivations; Meta, elements outide the game itself such as its division into levels; and Psycho, the desired emotional responses of […]

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laboral!

Sunday, April 1st, 2007

so i am back, with news on the opening of a new, enormous musuem in Spain: Laboral: centro de arte y creacion industrial in Gijon, Asturias. This weekend, three inaugural shows initiated this new center/ museum: Feedback, curated by Christiane Paul, JemimaRellie, and Charlie Gere; Gameworld, curated by Carl Goodman, and Lab Cyberspaces Project, […]

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Mysteries of Chu

Saturday, March 31st, 2007

What does “chu” mean? The answer is not available on the Wikipedia disambiguation page. My fellow Dreamcast owners may particularly be wondering about this. If you’ve played Space Channel 5, you will probably recall that all the cute alien opponetnts say “chu” to indicate you need to press the A button. I’ve heard that our […]

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The Plush Apocalypse

Saturday, March 31st, 2007

Borut Pfeifer, an experienced programmer-designer-writer-entrepreneur, friend of GTxA and currently working at EA’s Los Angeles studio on Neil Young and Doug Church’s dream team, has stuff to say on his new blog.
Check it out.

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Second Person at USC

Friday, March 30th, 2007

This coming Wednesday, Jordan Mechner, Mark Marino, Jeremy Douglass, and yours truly will be at USC for an evening of discussion around “writing and gameplay” — in part as a celebration of the publication of Second Person. As Mark discusses over at WRT, even with four speakers we’re barely able to scratch the surface of […]

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Gameworld in Gijon

Friday, March 30th, 2007

Game/Play in the UK may be winding down, but no fear: as I write, the new Gameworld show is opening today at Laboral in Gijon, Spain. The show is exhibiting many games discussed here on GTxA, including the recently debated canon. There’s a huge selection of interesting machinima and game-oriented […]

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AAAI symposia, held each Fall on the east coast (often in the Boston or DC area) and Spring (often at Stanford), are small, not-too-expensive conferences with just a few tracks, each focused on a specific AI topic. They’re a good place to meet like-minded folks and go deep on a topic over the course […]

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Win Nissan 350z

Thursday, March 29th, 2007

Feeling lucky today? Win the ultimate grand prize of a fully imported NISSAN 350Z with a purchase of any new NISSAN vehicle.
Hurry up ! Get Nissan 350Z now.

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The Aesthetics of Net Literature

Thursday, March 22nd, 2007

I’ve just received my copy of The Aesthetics of Net Literature: Writing, Reading and Playing in Programmable Media. Editors Peter Gendolla and Jörgen Schäfer have put together a great table of contents — including contributions from Jean-Pierre Balpe, Philippe Bootz, Laura Borràs Castanyer, Markku Eskelinen, Loss Pequeño Glazier, Marie-Laure Ryan, Roberto Simanowski, and yours truly. […]

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Rhizome to Commission Internet Art

Wednesday, March 21st, 2007

The Rhizome Commissions Program is now accepting proposals - they are due April 2. “In 2007, Rhizome will commission eleven new art works with fees ranging from $1000-3000.” Ten of these are for Internet projects in general, one for a project focused on the Rhizome community specifically. Projects that result will be shown at the […]

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Video Game Preservation and the Canon

Monday, March 12th, 2007

Take a look at the New York Times article on video game preservation, discussing curator Henry Lowood’s list of canonical video games. He picked the ten games with Matteo Bittanti, Christopher Grant, Steve Meretzky, and Warren Spector. These “most important video games of all time” are:

Spacewar! (1962)
Star Raiders (1979)
Zork (1980)
Tetris (1985)
SimCity (1989)
Super Mario Bros. 3 […]

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We Miss Our Bloglines Subscribers, Too

Saturday, March 10th, 2007

If you’re reading Grand Text Auto via Bloglines, you presumably aren’t reading this - the service hasn’t updated our feed since February 25, as a commenter pointed out. We don’t know of any other aggregators that are having problems, and the feeds we’re providing seem to be valid.
Other feeds that Bloglines hasn’t properly digested recently […]

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Ex-HTML No More

Wednesday, March 7th, 2007

There’s a fork in the Web up ahead. If you’re part of the angry mob that can’t put up with XHTML, you’ll be pleased, or at least less angry, to know that W3C is relauching activity on HTML. Yes, the HTML Working Group is back. Google finds 95 results for a search on “I hate […]

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Encountering the Real

Tuesday, March 6th, 2007

Jean Baudrillard, 77.

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The Zoo Comes to You

Tuesday, March 6th, 2007

An abecedarian, typographic zoo awaits you online: Bembo’s Zoo. Monkey with that alphabet a bit (that is, click on something) and you’ll discover the animal nature of letters. A classic site, and a book tie-in, from 2000.

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Clap 2006 hooray XYZZY yay Awards

Sunday, March 4th, 2007

The applause-filled, frivolity-filled XYZZY Awards have just concluded. Congratulations to all the interactive fiction authors whose work was nominated. Various characters from IF games (and some of the usual characters from ifMUD) gave the awards, as is traditional. Amid the humor, there was also some time to remember XYZZY award winner Star C. Foster.
The Best […]

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Myst Lives

Saturday, March 3rd, 2007

And Andrew Plotkin’s reviews of Myst live on, too. See Zarf’s lastest review of Myst Online: Uru Live, the recently re-animated MMO - or perhaps non-MMO. Zarf also provides the definitive Uru FAQ.

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